onsdag 8 mars 2017

3DS Max Tutorial - Setting up Reference Planes

So my programmer friend asked me if I could make another tutorial on how I would model something more complex than a box, combining different types of geometry, and sent me a picture of a lamp. So here is part 1 in lamp modeling: setting up reference planes.

Here is the lamp in question:

tisdag 7 mars 2017

3DS Max Tutorial

A programmer friend was trying to make a 3D box and asked me to do a tutorial, so I made a short introduction to 3DS Max for beginners. Hopefully even programmer friendly! :)

torsdag 2 mars 2017

#Artwar Character Contest: Briannon | Final

This morning was the deadline for the #Artwar character contest which I am participating in. Was going to post my final entry last night, but then their forum went down. :S
Now it is posted and the deadline passed, so I just wanted to share the final result (although it is getting ahead of retopology and texturing parts.

This is the very first art contest that I am participating in and it was definitely a challenge. I am not sure it was the best idea to try and learn so many new things when working on something like this as it did take me a lot of time that could have been spent to make the model even better. But I did learn a great deal of new things, and why not push yourself? It is definitely not perfect and would not have minded one or two more weeks of just texturing, but I did finish the character and within the deadline.

Although I would like to continue working on it, I am going to do the hard thing and let her go. I am just going to accept that this is what I could do at this point, with this amount of time and resources at hand, and move on to other things. I do want to brush up my animation skills and learn more about rigging creatures, so I will probably use this character to experiment with that however. But the rest is done. (Trying to convince myself)