tisdag 29 september 2015

Back from DreamHack

The team just got back from DreamHack Sthlm, it has been a long weekend and we were all pretty exhausted. Although we had to share our space with another team, giving us only half of the time to show Tamarrion, and that the expo area was so small, we did have a really good time and we got to see some people really enjoying our game.

Comments that we got were, for instance, that they liked the character design and she looks cool and if the game was available to buy somewhere because it was really fun to play. The feedback we got from those who had the chance to play shows us that there is an interest in the game that we are developing.

Our Lead Designer playing in our booth





















Many people did find the game extremely hard, some even thought too hard although they were playing at the beginner level. Some enjoyed it anyway, or because of it being that hard, and some figured out how to play instantly, knowing this kind of games, and moved on to normal difficulty. these last two groups are exactly the people that we are looking for as our target market. In a way you could say that this trip to DreamHack, as well as the GGC earlier this year, is proof that our target audience exists and that they actually like our game.

Up in the expo area of DHSthlm





















There were a lot of things that could have been better with this trip, but in the end we had a lot of fun and we got to show at least to a few people that we exist.

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