As we are
starting to model characters in the 3D course this week, we have been going
into anatomy for modelling. To see where we are at we were asked to bring 2D
drawings of characters, human and animals, and to give each other feedback on
where we need to improve.
I think
that 2D is definitely my strong point compared to 3D since I have been doing it
for so long, but there are definitely areas in which I need to improve, both in
anatomy and other areas.
Start screen of Terminal |
Considering
anatomy I think that I need to work on getting my proportions right, I tend to
draw very tall and slender characters that often have very long legs. I have
also noticed that I generally draw the shoulder area a little too narrow. Other
than that I should keep practicing on drawing hands and feet and to get the
anatomy correct without using reference images.
Examples of super long legs and slim shoulders. |
Something
that has been an issue for me lately is that whenever I draw women, I get asked
if it is a man and when I drew a man I was asked if it was a woman. I think it
is in particular for the strong jawlines and facial features that I have been
giving my female characters and that I am only used to drawing females. I do
not think that it needs to be an issue though, it is a result of what I like at
the moment and I am confident that I could do differently if asked to.
I wanted this woman to be a hardened soldier who has seen | many battles, hence the strong facial features. |
My teacher
pointed out something that I have been thinking about lately, that I tend to
draw what I know. I am aware that I almost always draw women, or as she put it
– white women that look like you. I have been trying to start drawing things
that I have not attempted before and that I do not usually draw. I have started
to try to step out of my comfort zone by drawing armour, dragons, animals and
men.
This was
the main reason for why I chose the character that I did for the concept for
the character modelling that we are about to start. I thought that I should do
something that I normally would not and went for a boy child. There was another
drawing that I started, of a woman in armour, but I felt some diversity was
needed so I changed into a young man instead. I do realise that I then gave
them both pale skin, blonde hair and blue eyes.
Concept of a boy for the 3D1 character assignment. |
I have the
opportunity to practice this since I have been asked for drawings with
different ethnicities. I should do studies of people of different ethnicities
and ages since it will allow me to create a much greater range of characters.
As far as
the proportions I am aware of my characters having very long legs and thin
shoulders and I think that I just need to practice practice practice to get
over it. I also think that it is very important with constructive feedback as I
am easily blinded when working on a drawing, so that it is very hard to see it
until someone else points it out because I am so used to it.
Muscles and hands study from a Life Drawing handin. |
Rereading
course literature for the 2D1 and Life Drawing courses is probably also a good
idea to improve my work. I could also go through old course material for them
to refresh my memory as well as attending life drawing classes. It is hard to
remember all elements that you study at once, every time I go back and study
them again, something new sticks that I can use.
Artemis, 2D1 character assignment. |
The main
thing to do is just putting the pen on paper and draw until my fingers bleed
and study how other people look, move and act.
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